URL: https://universityofbrighton.github.io/2023-exhibition-design/
This resource provides guidance on digital practices to curate interactive experiences through a set of practical exercises. The resource aims to support GLAM’s researchers and practitioners to engage with their audiences through the design of multimedia applications, while making use of appropriate frameworks and tools.
Manage a digital exhibition/experience project.
Define users or target audiences through UX and visitor research methods.
Design a storyboard for a multimedia interpretative application.
Authors | Myrsini Samaroudi |
Resource organisation | Digital Skills in Visual and Material Culture, University of Brighton |
Language | English |
Free keywords | Digital exhibitions, exhibition design, multimedia application design, heritage applications, digital interpretation |
Version date | November 28, 2023 |
License | CC BY |
Access cost | No (there is not a fee) |
Duration | 01h12m |
Prerequisite knowledge level | Some experience and awareness about the use of digital technologies to enhance interpretation and audience engagement in heritage settings. |
Targeted expertise level | Intermediate |
Certification | Other |
DOI | https://doi.org/10.5281/zenodo.12685137 |